Hailing from Australia, I've had a deep love of both video games and music from early childhood. I don't confine myself to one style of songwriting and as a result, my compositions have spanned a wide variety of genres including EDM, funk, pop, blues and chiptune. I'm somewhat of a classically trained musician having taken years of classes growing up but also spending years afterwards on my own learning how to write music; it meshes together with my fondness for synths and digital music and I feel it sets me apart from the learn-as-you-go types and the strictly formally trained.
Ceres was originally written for an independant game project in the vein of Harvest Moon, but the project was cancelled and the track remained incomplete and unreleased until I decided to finish it for Gam3rCon. I began writing it by playing around with the chords from a sheet to a piece of soul music I happened to have and after some adjustments and arpeggiation, I was really liking the results. After writing a pan flute line and adding pads to the A section, I contacted my boyfriend David to help me write a trombone melody for it. He complied and also added a trumpet line, thus completing the song. My brother Jordan performed the guitar part with a B.C. Rich Assassin Q6 guitar through a POD HD500 recorded with an M-Audio MobilePre in Pro Tools. David played a Michael Rath R2 tenor trombone and a Stomvi Zenith Bb trumpet, both recorded with an AKG C519 mic through a Focusrite Scarlett 2i2 in Audacity; he sequenced the MIDI files I sent him with Sibelius. I mixed the track with FL Studio, added the synth pads through Sytrus and used Ethan Winer's pan flute soundfont.
The soundtrack to indie game “Cottage Quest” is a marvel of pointillist synths and chiptune influence—charming and catchy all at once. Bandcamp New & Notable Aug 6, 2023
If the Phantom of the Opera wrote video game music, it might sound something like the sweeping, stately songs on “Place of Honor.” Bandcamp New & Notable Mar 25, 2023